Work

Selected pieces

A cross-section of recent hard-surface and PBR texturing work. Click any piece to enlarge.

01

Captain Titus

Ultramarines captain — hard-surface armour build with full PBR texturing, cathedral scene composition and cinematic lighting.

02

Maliwan Arbalest

Recreation of the Maliwan Arbalest enemy from Borderlands 3 by Gearbox Software. Hard-surface modelling, custom hex-panel texturing and emissive detailing rendered against a black stage. Original design © Gearbox Software.

03

Outrunner

Recreation of the Outrunner vehicle from Borderlands 3 by Gearbox Software. Off-road buggy asset with exposed roll cage, suspension and mixed-material breakdown — modelled and textured for production use. Original design © Gearbox Software.

04

VW T1 Bully Bus

An older project from my education: a weathered VW T1 bus modelled and textured in a dim garage setting — chipped paint, rust streaks and a sprayed peace sign, lit for a moody single-source render.

Sneak Peek — Work in Progress

Puma Future Rider

Puma Future Rider

A product-visualisation piece currently on my desk: the Puma Future Rider, modelled and shaded from reference to broaden the portfolio towards commercial and advertising work. Product design © Puma.